A setting agnostic 69 page supplement for the high seas with elegant and simple ship rules, 81 magical and nonmagical ship upgrades to deck out your ship, 30 new seafaring spells that use the ship combat system with cantrips to 9th level spells, 23 new magic items revolving around the open seas, piracy, and curses, 15 new melee weapons with brand new properties and 13 firearms that don’t include misfire scores, 10 Privateer and Waverider martial/primal techniques to spice up your martial characters, 8 Sample ships alongside their statistics and sample ship weapons, and 4 new seafaring themed subclasses!